

Each map remains stunning and beautiful in its own rite, but as you find yourself peering over the next landscape your punched in the gut with a completely different world. The map is interconnected, but clearly divided into three segments: Snowy, deserty, and foresty. Skellige, in particular, really delivers some fantastic scenery.īut Horizon Zero Dawn really packs some stunning vistas.

I don’t mean to disparage them, though, the maps are massive and provide forests, valleys, fields, bogs, and rocky islands, not to mention cities, villages, and old ruins. If you took a screenshot of any given place, I wouldn’t be able to say where it was because it probably had the same shrubs, trees, or color palette as many other locations. My problem is that much of these countries seem to share many assets. White Orchard is a small, sparse map, and Kaer Morhen mostly serves as the stage for a few important set pieces in the main quest. Novigrad is the bustling city, while Velen is the rural countryside. Velen and Novigrad are found on the same hub, but both are quite different. Witcher 3 provides a number of maps, and each provides its own character. That being said, I’ll try to be as unbias as possible. Note that I loved both games, but Witcher 3 remains one of my favorite games ever. But we’re here to see in which ways Horizon surpasses their inspiration, and where Witcher 3 remains king. It’s clear that Guerrilla Games was inspired by CD Project Red’s latest game. When you pick up and play Horizon Zero Dawn, it’s hard not to compare it to the Witcher 3, which came out two years prior.
